using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SecondPanel : BasePanel
{
    public override void OnShow()
    {
        base.OnShow();
        Debug.Log("Show SecondPanel");
    }

    public override void OnClose()
    {
        base.OnClose();
        Debug.Log("Close SecondPanel");
    }
   
}
